I got to play Arkham Horror with some friends on Saturday. Fantasy Flight Games has been consistently making some high quality games with interesting gameplay. Arkham Horror is notable mainly in that it is a cooperative game. Everyone playing either wins or loses.
On Saturday we mixed in the King in Yellow expansion which provides a new way to lose at the game. Playing off the fictional play of the same name (which is referenced in a number of Mythos writings), the expansion forces the players to make choices between allowing the play to advance in acts (causing problems and headaches for the players) and allowing the Big Bad Guy to advance in power, which lets him appear earlier which means the players have less time to prepare.
It's a great game. The rules aren't complex, but there are a fair number of things to do. The biggest complaint is that the rulebook is not set up for quick and easy reference, so it can take a bit to get all the rules down. The flip-side is that it's a cooperative sort of game, so if you can't seem to find the place where it tells you what the red-bordered monsters do that's special, just don't have them do anything and move on.
Sunday Exercise: None
Monday Commute: Bus both ways
Monday Exercise: None
No comments:
Post a Comment