2.18.2009

Fight Night Report

Pictures from Yesterday's throwdown are here. It went pretty well.
This was our newest player's second game and he's starting to pick up the rules. Abaddon is still a beast in any sort of combat, mowing down wraithlords, wraithguard, and Lords of Change with ease.
Daemons are still fragile, but they work well in a team setting. The thing I've learned most about daemons is that they are insanely good in low point games. At five hundred or seven hundred fifty points they just tear up the opposition. There's almost no stopping them. Once you start moving up the handicap of only having half your force on the table becomes more pronounced. With your opponent getting a turn to react and pour all his firepower into just half your army, you'll feel lucky if you have anything left to make choices with on turn two. Running as part of a team softens the blow quite a bit, since with a teammate you've got three quarters of your combined forces versus all of theirs, which distracts from killing the daemons and helps keep more of them around to cause damage on subsequent turns.

2.09.2009

Twenty Four Thousand Points in Seven Hours

This last saturday we ran an apocalypse game. Twelve thousand points to a side. Seven hours later and we had met our time limit and completed four game turns. The forces of chaos came out victorious this time, but I'd say that it came down to the final turn and some die rolls to push the imperials off a couple front line objectives to clinch the victory.

Pictures to follow.

2.03.2009

40k Gaming Night

It's the game before our big apocalypse game. Tonight's just a precursor to the carnage we can expect this weekend. We're playing 1500 points and in the interests of going quickly I'm bringing just a few high point cost units.

  • Chaos Lord Bike, Mark of Nurgle, Daemon Weapon, meltabombs
  • 8 Thousand Sons led by an Aspiring Sorceror w/Wind of Chaos and meltabombs
  • 18 Chaos marines w/2 plasma guns and an Icon of Chaos Glory led by an Aspiring Champion w/power fist, combi plas and meltabombs
  • 10 Bikers w/mark of nurgle and 2 melta guns led by an Aspiring Champion w/power fist and melta bombs
  • Land Raider

It's fairly straightforward with the lord leading the bike charge and the thousand sons in the land raider moving up to kill anything wearing power armor.